For the second assessment, I wanted to educate the younger generation on the impact plastic has in our oceans. Our tutorial task was to come up with ten different ideas for an interactive design based on the topic we chose in regard to the assessment, Life Below Water. An app that educates primary aged school…
Author: cassidyg25
Lecture 06: User scenarios
The stories your personas act out. Thought or exercises that are represented visually. It’s a prediction on how certain type of users will interact with your website in a given situation to complete a given goal. User scenarios let you understand what your future users will look for when completing tasks on your site. Even…
Lecture 05:Personas
Interactive media processes User experience design model User personas: Have been integrated with in user experience documentation since the mid 90s. They’re fictional users that are representatives of our real users. We can reference during our creative process to inform and validate our design and user experience. A user persona is a representation of our…
Lecture 04: Instructional Design
Instructions Instructions need to be informative and words should be used. Classic visual instruction is useless and could be insensitive. Cognitive load theory is how we think and remember relate research on how to show instructions. This research has indicated how we use working memory. This is how we manipulate information stored in our short…
Lecture 03:Design patterns for screen
Conventions that have developed in terms of user interface and in terms of page composition
Making Toast: Class work
The process of making toast is shown above. This is an example of a wireframe flowchart thats based around the different ways I can expand on the sites potential. This is an example of one of the wireframes.
Lecture 02: Process and Context
Design process Bill Verplank identifies 8 distinct phases that can be seen in the design process. Ideas start with pen and paper. We begin to visualise different outcomes and ways in which these can be achieved. Creating flowcharts or storyboards are ways in which a design concept can be created. Prototypes are the next stage…
Information and Instructional design
Information design is the exercise of applying and displaying information in a way that is not just aesthetically pleasing but is effective and presentable. The information must be able to be understood by the reader easily. Instructional design is the idea of using one’s comprehension of how individuals are able to direct instructional systems and…
Lecture 01
Introduction to Interactive design Interaction Design is the design of interactive products and services in which a designer’s focus goes beyond the item in development to include the way users will interact with it. Bill Verplank states there are three key how questions when it comes to interaction design. Do Feel Know Many design practises…