For the second assessment, I wanted to educate the younger generation on the impact plastic has in our oceans. Our tutorial task was to come up with ten different ideas for an interactive design based on the topic we chose in regard to the assessment, Life Below Water.
An app that educates primary aged school children through a story which includes games and quizzes regarding plastic pollution
A game app that educates school aged children on plastic pollution where they have to clean up the ocean
A website with videos that children are able to watch about our plastic pollution
An app that scans rubbish and helps educate individuals how best to dispose of the item
An app that uses rewards for Individuals who recycle plastic and swap to environmentally friendly materials
A website where individuals can write their findings on plastic pollution to help collect data about behaviours and habits
A website for children that educates them on what marine animals are affected when it comes to plastic pollution
A website/quiz that individuals can use to see if they’re playing a big enough part in helping our marine ecosystem
An app that has a documentary of plastic pollution
An app for school aged children which gives rewards when they pick up rubbish